Cape Girardeau Central Middle School
1900 Thilenius, Cape Girardeau, MO 63701
(573) 334-6281
Interim Principal - Rex Crosnoe              Interim Assistant Principal - Pat Fanger
Computer Lab
Research Page
 

Unit 1: Intro to Computer Lab

Programs used:
Windows, Internet

Learning Goal:
Students will be able to
enter username and password.

Assessments:
Completion of bell work
Class participation

District and State Standards:
District - Basic Skills-F, H;
Information Recording A;  
Show Me Standards - CA1, CA4, CA6,
1.2, 1.4, 1.8, 2.1, 4.3, 4.4. 4.5, 4.8

1. Stand quietly and wait for seat assignment.
2. Sit quietly and write Learning Goal in planner.
3. Learn computer lab routines/procedures.
4. Learn how to log-in to various programs.
5. Practice computer lab routines/procedures.
6. Practice logging in to various programs.
7. Review keyboard keys with these games:
    Alpha Munchies
    Cup Stacking
    Keyboard Challenge
    Show teacher your score to get credit.
8. End of class: log off, place materials in box,
     push in chair, and line up quietly.


Unit 2: All About Me

Program Used:
PowerPoint

Learning Goal:
Students will be able to
create a PowerPoint slide.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:

District: Basic Skills-B, C, F, H; Big Idea 5 Information Recording A; 

Show Me Standards-CA1, CA4, CA6, 1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7



1. Quietly enter and sit in assigned seat.
2. Log in with stucms. Help your neighbors.

3. Get your packet from your box.
4. Turn to page 2.
5. Fill out bell work for Unit 2.

6. Go to computer lab website: Internet Explorer, Encore, Computer Lab, Unit 2.
7. Write Learning Goal in planner.
8. Listen to how to do the project.
Take notes as directed.
9. Notes: Use PowerPoint to create
one slide.
10. Show project to teacher when finished.
11.
Assigned games:

     Moon Rock Patterns 

     Comparing Number Values 

     Counting Money 

12. End of class: log off, place materials
in box, push in chair, and line up quietly


Unit 3a: Study Island

Program Used:
Study Island

Learning Goal:
Students will be able to
log in and use Study Island.

Assessments:
Log-in and use of Study Island

District and State Standards:

District: Basic Skills-B, C, F, H;

Show Me Standards-CA1, CA4, CA6,

1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7


1. Quietly enter and sit in assigned seat.
2. Log in to Windows using stucms.
3. Go to Computer Lab website, Unit 3a, and
     write Learning Goal in planner.
4. Listen to how to log into Study Island.
5. Practice logging into Study Island.
6. Take Math and CA pretests in SI
     Yes, you may use Game Mode!
7. End of class: log off, push in chair,
     and line up quietly when dismissed.

Unit 3b: Computer Basics

Program Used:
Inspiration, Study Island

Learning Goal:
Students will be able to
organize information with Inspiration.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:

District: Basic Skills-B, C, F, H;

Big Idea 5: Information Recording A; 

Show Me Standards-CA1, CA4, CA6,

1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7


1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log in.
3. Get your packet from holder.
4. Go to Computer Lab website, Unit 3b, and
     write Learning Goal in planner.
5. Fill out bell work (Unit 3).
6. Listen to lesson.
7. Use Inspiration to organize information.
    Show project to teacher when finished.
8. When you are finished, work in
    Study Island, any subject.
9. End of class: log off, place materials
     in box, push in chair, and line up quietly
     when dismissed.

Unit 4: Computer Hardware

Program Used:
Notebook 10

Learning Goal:
Students will be able to
use Notebook 10 to organize information.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:

District: Basic Skills-B, C, F, H;

Big Idea 5: Information Recording A; 

Show Me Standards-CA1, CA4, CA6,

1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7


1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet and clip board from holder.
4. Fill out bell work (Unit 4).
5. Go to Computer Lab website, Unit 4, and
     write Learning Goal in planner.
6. Listen to lesson. Take notes.
7. Use Notebook 10 to organize information.
8. Show project to teacher when finished.
9. Easy Hardware Game
    Challenging Hardware Game
    Show teacher your score to get credit.
10. Word game
    Show teacher your score to get credit.
11. When you are finished, log-in
     to Study Island or Type To Learn 4.
12. End of class: log off, place materials
     in box, push in chair, and line up quietly.

Unit 5: Hardware Types

Program Used:
Notebook 10

Learning Goal:
Students will be able to
read and follow directions.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:

District: Basic Skills-B, C, F, H;

Big Idea 5: Information Recording A; 

Show Me Standards-CA1, CA4, CA6,

1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7


1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet and clip board from holder.
4. Fill out bell work (Unit 5).
5. Go to Computer Lab website, Unit 5, and
     write Learning Goal in planner.
5. Listen to lesson on Hardware Types.
     Take notes on packet.
6. Use Notebook 10 for project.
7. Show project to teacher when finished.
8. Review keyboard keys.
    Show teacher your score to get credit.
9. Practice USA Geography
    Show teacher your score to get credit.

Quiz on Units 1-5

Program Used:
Study Island

Learning Goal:
Students will be able to
recall and apply learned information.

Assessments:
On-line test

District and State Standards:

District: Basic Skills-B, C, F, H;

Big Idea 5: Information Recording A; 

Show Me Standards-CA1, CA4, CA6,

1.2, 1.4, 1.8, 2.1, 4.3, 4.4, 4.5, 4.7


1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Log in to Study Island
4. Take Computer Lab Quiz Units 1-5
     NOTE: You MAY use your notes
5. When you're finished with the test, you may:
     Astronomy Crossword Puzzle Game
     Astronomy Hangman Game
     Astronomy Memory Game
     Astronomy Matching Game
     Astronomy Sliding Puzzle
     Astronomy Quiz Game
     Astronomy Make a Planet
     Astronomy Mad Libs
     Astronomy Make a Solar System
    
    
    
    

Extra Unit #1

Program Used:
Publisher

Learning Goal:
Students will be able to
identify audience.

Assessments:
Completion of bell work
Completion of project

District and State Standards:
District:
Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Window with stucms.
3.  Go to Computer Lab website, Extra Unit #1
   and write Learning Goal in planner.
4. Listen to lesson.
5. Use Publisher to create a card for:
     -a military officer (Care Packages)
     -a sick person (Southeast Hospital)
6.  Check with teacher before printing.
7. When you're finished, you may play
     the games listed at the bottom of the
     instructions:
Mortifying Monday
Beat the Bully
Sidewalk to the Future
Make Up Or Break Up
Create a Story
Bonko's Body Quiz
To Cheat Or Not To Cheat
Tough Crush Canyon
Story Strips
Go Go Diego!
Mad Money
Beach City Blues
Rumor Control
Be Your Own Boss
You're In Charge
School Daze Crazy Maze
Wheel Houz

     

Extra Unit #2

Program Used:
Google Earth

Learning Goal:
Students will be able to
locate and gather information.

Assessments:
Completion of activities

District and State Standards:
District:
Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Window.
3.  Go to Computer Lab website, Extra Unit #2
   and write Learning Goal in planner.
4. Listen to lesson.
5. Use these instructions to help you
    complete the Google Project.

6. End of class routine.
     

Unit 6: Computer Storage Capacity

Program Used:
Excel

Learning Goal:
Students will be able to
create a chart.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet.
4. Go to Computer Lab website, Unit 6, and
    write Learning Goal in planner.
5. Fill out bell work (Unit 6).
6. Listen to instructions, take notes.
7. Use Excel to work on project.
8. When you are finished you may:
     Work in Study Island
     Ascending Order
     Telling Time
     Math Facts Shoot Out
     Math lines
9. End of class: log off, materials in box,
     push in chair, and line up quietly.
 
    

Unit 7: Software Types

Program Used:
Word

Learning Goal:
Students will be able to
create a chart.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet from holder.
4. Go to Computer Lab website, Unit 7, and
    write Learning Goal in planner.
5. Fill out bell work (Unit 7).
6. Listen to instructions, take notes.
7. Use Word to create a chart.
8. When you are finished you may:
     Balloon Typing Game
     Ghost Typing Game
     Cup Stacking Typing Game
     Typing Test (advanced)
9. End of class: log off, materials in box,
     push in chair, and line up quietly.
 
    

Unit 8: Internet Etiquette
and Bullying

Program Used:
on-line videos and interactive games

Learning Goal:
Students will be able to
debate Internet etiquette issues.

Assessments:
Completion of bell work
Class participation

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet from holder.
4. Go to Computer Lab website, Unit 8, and
    write Learning Goal in planner.
5. Fill out bell work (Unit 8).
6. Listen to instructions, take notes on movies.
     Broken Friendship
     You Can't Take it Back
     McGruff Bullying
7. Watch/listen to presentation on Netiquette.
8. Divide into groups. Choose jobs.
9. Group discussions on scenarios.
     Write answers.
10. Large group discussion of answers.
11. When you are finished you may play:
     Bully Game (PBS Kids)
 12. End of class: log off, place
      materials in box, push in chair,
      and line up quietly.
 
    

Unit 9: Internet Safety

Program Used:
on-line videos and interactive games

Learning Goal:
Students will be able to
make safe choices.

Assessments:
Completion of bell work
Class notes
Play safety games

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.8

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet from holder.
4. Go to Computer Lab website, Unit 9, and
    write Learning Goal in planner.
5. Fill out bell work (Unit 9).
6. Take notes on mini-movies:
     Your Photo Fate
     Survivor Diaries
     Julie's Journey
     Tracking Teresa
7. Play Internet safety games (in order):
    Safety Land
    Safe Kids
    Webonauts
8. When you are finished, you may play
     any of these typing games:
     Balloon Typing Game
     Ghost Typing Game
     Cup Stacking Typing Game
     Typing Test (advanced)   
    

PBS at CMS and Makeup Day

Program Used:
Survey Monkey, previous programs.

Learning Goal:
Students will be able to
take a survey and make up work.

Assessments:
On-line survey, additional work on projects

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Go to Computer Lab website,
    PBS at CMS and Makeup Day
    and write Learning Goal in planner.
4. Sit quietly and wait for instructions.
5. Click on correct link:

    5th Grade Th/F

    6th Grade Th/F


6. Continue with Business Letter where
    you left off last week. Go to Part II
    once you finish Part I.
    
    

Unit 10: Business Letters

Program Used:
Word

Learning Goal:
Students will be able to
edit and compose a business letter.

Assessments:
Completion of bell work
Class participation
Completion of project

District and State Standards:
District: Basic Skills C, F, H, Big Idea 2A
Show Me Standards: CA1, CA4, CA6
1.5, 1.6, 2.3, 3.5, 4.3, 4.4, 4.5, 4.

1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Get your packet from holder.
4. Go to Computer Lab website,
    Unit 10,and write Learning Goal
    in planner.
5. Fill out bell work (Unit 10).
6. Listen to lesson.
7. Use template to write a business letter.
8. Save and your work.

9. BUSINESS LETTERS PART II
    When you are finished typing, compare
    your letter to this one: Business Letter.
    Then LEAVE YOUR PACKET at your
    desk, switch with another student,
    and use the last page of their packet
    to write any suggestions you have to
    improve their letter. Switch back to your
    own, make any corrections, and print
    your paper. Do NOT go get it. Mrs.
    Cannon will pick it up, grade it, and
    give it back to you.

10. When finished with your business
     letter, work on ANY OTHER
     COMPUTER LAB PROJECT to earn
     more points for your grade.    

11. Typing Games:
     Alpha Munchies Typing Game
     Cup Stacking - Keyboarding
     Keyboarding Challenge
     Type a Friendly Letter
     Balloon Typing Game
     Ghost Typing Game
     Dance Mat Typing
     Typing Test (advanced)   
Unit 11: Microsoft Office Commands

Program Used:
Word, Excel, PowerPoint, Publisher

Learning Goal:
Students will be able to
identify command icons.
 
Unit 12: The Internet

Program Used:
none

Learning Goal:
Students will be able to
listen and take notes.
 
Unit 13: Copyright and Legal Issues

Program Used:
none

Learning Goal:
Students will be able to
discuss legal issues.
1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Put your name/teacher's name on paper.
4. Go to Computer Lab website,
    Unit 13,and write Learning Goal
    in planner.
5. Fill out bell work 
6. Listen to lesson.
7. Fill in notes: Copyright Basics
8. Take quiz: The Copyright Challenge
9. When finished type in
    Type to Learn 4.    
10. If time, we'll discuss the answers.
Unit 14: Internet Resources

Program Used:
Internet

Learning Goal:
Students will be able to
locate and gather information.
1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Put your name/teacher's name on paper.
4. Go to Computer Lab website,
    Unit 14,and write Learning Goal
    in planner.
5. Fill out bell work 
6. Listen to lesson.
7. Use links below to help answer questions
    Questions 1 and 2: Merriam-Webster
    Questions  4-13:
               4. Maps 101
                   username: cmscape
                   password: cape63
               5. Merriam-Webster
               6. Farmer's Almanac
               7. National Geographic
               8. Yahoo Kids
               9. Wordsmyth
               10. World Book On-Line
               11. Yahoo Local Maps
               12. World Almanac for Kids
               13. Thesarus.Com
9. When finished, you may explore
    these links OR
    type in Type to Learn 4.    
10. If time, we'll discuss the answers.

Unit 15: Evaluating Websites

Program Used:
Internet

Learning Goal:
Students will be able to
evaluate resources.
1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Put your name/teacher's name on paper.
4. Go to Computer Lab website,
    Unit 15,and write Learning Goal
    in planner.
5. Fill out bell work. 
6. Listen to lesson.
7. Use links below to help answer questions
    Notes: Evaluating Websites
    Page #1: Resource #1
    Page #2: Resource #2
Unit 16: Citing Sources

Program Used:
Internet

Learning Goal:
Students will be able to
cite sources.
1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal log-in.
3. Put your name/teacher's name on paper.
4. Go to Computer Lab website,
    Unit 16,and write Learning Goal
    in planner.
5. Fill out bell work. 
6. Listen to lesson.
7. Use links below to help answer questions
notes
Unit 17: Research

Program Used:
Internet

Learning Goal:
Students will be able to
locate and gather information.
1. Quietly enter and sit in assigned seat.
2. Log in to Windows using personal
    log-in.
3. Put your name/teacher's name
    on paper.
4. Go to Computer Lab website,
    Unit 17,and write Learning Goal
    in planner.
5. Fill out bell work. 
6. Listen to lesson.
7. Use links below to help research:

             Inventions/Inventors:
    WorldBook Online
    About.com - Famous Inventions
    Enchanted Learning- Inventors


         Greek Gods/Godesses:
    History for Kids-Greek Gods
    Mr. Donn's - Greek Gods
    About.com - 12 Olympians

8. Quiz for review: Internet Basics Quiz
9. Use Study Island Communication
     Arts to review research topics.
Unit 18: Careers in Technology

Program Used:
Internet

Learning Goal:
Students will be able to
explore careers.
1. Quietly sit in assigned seat.
2. Log in using personal log-in.
3. Write name/teacher's name
    on paper.
4. Write Learning Goal in planner.
5. Use links below to answer questions:

     College Dictionary
     Job Descriptions
   
6. Type to Learn 4 until time to go.
Unit 19: Propaganda Techniques:
Consumer Education

Program Used:
Internet

Learning Goal:
Students will be able to
question advertising.
1. Quietly sit in assigned seat.
2. Log in using personal log-in.
3. Write name/teacher's name
    on paper.
4. Write Learning Goal in planner.
5. Use links below to answer questions:

     PBS Don't Buy It!
   
6. Type to Learn 4 until time to go.
Unit 20: Spreadsheets

Program Used:
Excel

Learning Goal:
Students will be able to
create tables and graphs.
1. Quietly sit in assigned seat.
2. Log in using personal log-in.
3. Write name/teacher's name
    on paper.
4. Write Learning Goal in planner.
5. Use links below for directions:

    Spreadsheet PowerPoint
               Presentation
    Spreadsheet Activity
   
6. Type to Learn 4 until time to go.
Unit 21: Review

Program Used:
All

Learning Goal:
Students will be able to
choose appropriate program for the job.
1. Quietly sit in assigned seat.
2. Log in using personal log-in.
3. Write name/teacher's name
    on paper.
4. Write Learning Goal in planner.
5. Use links below for directions:

     
   
6. Type to Learn 4 until time to go.
   
 
   
    
9. Propaganda Techniques  
Objectives: Students will be able to... Activities:
     1. Identify strategies used to influence consumers       1. Go to  and answer the questions. 
     2. Define propaganda terms       2. Use propaganda vocabulary list to define terms. 
     3. Use propaganda techniques to create an ad.       3. Using any program (Notebook, Publisher, Word, 
            or PowerPoint) to create an ad.
10. Spreadsheets  
Objectives: Students will be able to... Activities:
     1. Enter data into a spreadsheet       1.  Spreadsheet Definitions
     2. Use data to create graphs/charts      2. Instructions and data to create spreadsheet,
     3. Use tools to re-arrange data            re-arrange data, and create graphs.
   
http://www.abcya.com/word_clouds.htm
http://www.abcya.com/make_a_word_search.htm
http://www.abcya.com/nouns_and_verbs.htm
http://www.abcya.com/tangrams.htm
http://www.abcya.com/create_and_build_car.htm
http://www.abcya.com/friendly_letter_maker.htm



http://pbskids.org/cyberchase/inventions/

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To report problems with this website, please contact Janet Cannon at cannonj@capetigers.com